Placing
Features
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The Features Palette is used to place features such
as trees, rocks, steamvents and the likes on your map. There are tabs to
switch between the different features of each world. Annihilator 1.0 will
automatically find any available features that are in its configurable
path and make them avialable to place on a map.
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To place a feature on a map, highlight the feature in the
palette, then left click on the map over the area you wish to put it. To
remove a previously placed feature from the map, right click on it .
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Rigth clicking on a feature will allow you to select how
many copies of each feature you wish to place at once. If you have an area
selected on the map, then you can fill the entire selected area with a
feature and control the density by which it is filled.